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Innalabs presents 3DSuit at GDC San-Francisco
04.03.2007
Innalabs presents 3DSuit Motion Capture System at Game Developers Conference at San Francisco, CA on March 5-9, 2007.
 
3DSuit Inertial Motion Capture system allows fast, vivid motion capture eliminating costly and time-consuming procedures of 3D animation. Data cleanup is also much shorter than with other MoCap systems. You can learn more about 3DSuit at http://www.innalabs.com/information/21/.
 
The Game Developers Conference (GDC) is the official trade event «by developers for developers» of computer, console, mobile, arcade, online games, and location based entertainment.
 
The GDC attracts over 12,500 attendees and provides educational, networking, and business opportunities for game development professionals driving the $11 billion videogame industry. It is the main global forum where programmers, artists, producers, game designers, audio professionals and others involved in the development of interactive games gather to exchange ideas, network, and shape the future of the industry.

This market defining conference features over 300 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. In addition, the GDC expo showcases all of the game development tools, platforms and services.
 
You can learn more about the event at www.gdconf.com
 
Deleveloped by studio «Maximus» Innalabs Inc., 2008